Posted by vhoward415 on 3/3/2016 3:36:00 PM (view original):
Part I is posted above. I've got a special request with this one, for those that have the time/interest...
Once you've read this, I'd love to hear your feedback. How was it? Was anything missing? Was this what you were expecting? Was it useful?
You can post here or sitemail me. Thanks!
Very nice read, appreciate the effort. I agree with a lot of your thoughts. VHoward415, you mentioned that you would like to have some feedback, so here goes.
Naturally if you are targeting a specific team the particulars do not matter. However, if I am targeting a fair to decent to good to maybe even a quality team there are certain things I am looking for. Short term, prefer to have double digit ships to work with initially and want to be able to put my footprint on the team immediately. Long term my preference is for the ships to be somewhat balanced. Not looking for any 20+ classes, the priority is to build to be a consistent contender.
Likewise, I would rather start off with some offensive weapons just to keep from getting too bored early on. Hope to find a good to quality QB that can buffer me until I get one developed. In addition, looking for a QB that has a few playmakers to work with. If I find a developed QB with no playmakers or playmakers with no QB then I normally keep looking. I prefer a situation where the offensive talent overlaps. I am willing to build up the defense, fill in the gaps, and find my own building blocks for the future.
I don't have a problem with having another really good team in conference and if so would suggest that it would be more favorable to be in the opposite division. The plus side of that is more recruiting dollars available to use for recruiting and hopefully upgrades.
When evaluating an individual team or talent, I normally try to figure out how much above average potential the team I am considering has. Then determine how that potential lines up with the talent at hand, the WE, and youth of the players.
You can use the Guess Reports if need be to compare how the players were developing from season to season. Basically, just trying to verify what I am looking at and wondering if there are any high end growth players, maybe a STL player. You could always try to ask the previous coach about the team but I prefer to do most of the research myself.
Roster balance is very important and could influence my decision about taking over a team or not. If it is too out of whack I would probably look for another option. But I am more than willing to cut players that offer no value and to cut players because of poor roster balance issues. When I can afford to, I tend to cut the younger ones first to speed up the churning out process. The quicker you can get rid of the dead weight the better.
Look forward to reading the rest of your ongoing post vhoward415.
3/7/2016 8:07 PM (edited)