End of the Season. I did much better this year than I anticipated. In fact, absent a random loss to one of the few teams I should have beaten...we would have been undefeated with a chance for the playoffs. So...great news that I made the conference championship game. This means I get one more game to improve my players. That is really important for a rebuild team.
Gameplan Note: I wanted my first two recruit classes to be running centric because those were the easiest players to recruit to get the team good as quickly as possible in order to improve vision (RB's, OL and DL). Next year I turn to WIS 3.1 style players...air raid offense. I intend to play air raid out of the I formation, so that I can pound the ball if the opponent has a weak DL.
Player Development: Since I have an extra game, I will post my stat gains in the year end wrap up. I implemented a new training program based on a few threads in the main forum. Basically, I put 20 points in my main offense/defense and 25 points in each primary attribute for my players. This seems to be the maximum return for points spend. If anyone has comments on this allocation, please let me know (if you are willing).
Player Cuts: I still intend to cut 2-3 players from my first recruiting class. Since my vision should improve dramatically, I want to cull out the lowest players on my team. I have plenty of time to rebuild my reputation as a coach.
Redshirt: The team is configured to only have 1 SR graduating. This presents a pretty cool opportunity to redshirt some SOPH players. Honestly, I have not redshirted SOPH players before so I am curious how much of a WE hit the players will take.
Thanks for reading.