I am staying but I am cutting three teams before Beta. Then if it's screwed like it is now, I will see. I think there are concerns to be adressed.
1) How can I scout sufficient talent to build a D1 team? At Arizona State it was not possible for me as I only got an ineligible international.
2) How are you going to fix the EES mess? I had a EE at Arizona State and nothing to recruit in the second part of the recruiting.
3) How can you develop a strategy when you have players signing late other signing early... and you do not know about it? Anyways, that idea is kinda of helping big six teams with high prestige more than ever. At least, in the last system, big six with A and up had to remain on their guy to avoid battles so they did not commit too much until signings.
4) How do you prevent top recruits to sign with D3 or D2 or whatever... I don't want recruiting to be a chase for D1 talent at D3 or a chase for top talent at D1 for D2. It needs to be capped somehow or at least great talent should go to SIM D1.
5) Who had the idea to cut down money for top conférences? I mean, it's the friendship we build, the competitiveness between ourselves that makes it fun, but we need some sort of incentives. And the RPI records and other fun stuff that we post on the forum will forever be behind us. If there are no advantage in being in a top conference, will select locations instead.
6) Is it possible to not discover signed players, or players that are unable, for sure, to play D1.. I had so many bad players discovered, I was about to fire my assistant, all my staff and start to think that as a coach, I had lost my mind.
7) There are just not enough recruits in D1... You need to generate more.
8) Make the recruiting page more user friendly. We need to be able to track our interest to discovered players easily.
9) Too many scouting trips, cut one level.