Posted by brianplath on 7/6/2016 10:36:00 PM (view original):
I would assume same budgets see different ratings within a set variance. For example, $20M gets you ratings +/-10 points from the true number. $16M gets you +/-15, or something along those lines. But each rating difference is randomly generated so different owners would see different ratings.
1/ I don't believe anyone is completely sure exactly how projections are generated.
2/ Only way to check variance would be to find another owner in the same world with the exact same budget settings, compare what prospects are seen and what projections are shown, and do complete sets over multiple seasons. Don't think anyone's going to put in the work. So any evidence we have either way is the occasional "That guy? Really? He doesn't look that good to me."
3/ To my mind, there are two simple ways to generate/code projections. Either each player is generated... "born"... with predetermined sets of projections for every budget setting, or the system generates a set and assigns it to each player depending on the owner's settings. Which seems like it would be easier/less wasted work/more efficient? I would suspect brianplath's method is the one that makes sense to me.