Posted by smackawits on 3/14/2016 12:06:00 PM (view original):
I haven't participated on the forums much, but if the recruiting becomes too complicated I will probably leave the game also. I'm already bad at recruiting.....making it more difficult would REALLY suck for me.
Look, seble's goal seems to be to make it possible for battles to happen. Currently, D3 coaches are well-advised to avoid battles altogether. At Big 6, high prestige schools desperately try to avoid battles as they can usually cheaply pick off good players from lower prestige schools and save money. For instance, when I challenged UVA with my rebuilding UNC program, I lost and it may damage my school for a couple seasons as I barely have enough there be competitive. It probably hurt UVA too. So, if I repeat that move again in-conference, I will come under pressure to avoid such battles in the future. That is why mid-majors struggle to sign good recruits. The big6 learn not to battle (which they all learned at D3) and leverage their advantages against everyone else.
The question will be whether limiting Campus Visits and hiding recruits, so part of your budget is spent "discovering" them will change that. It may be that having a 2nd recruiting period with a seperate budget allotment may allow coaches to shoot the moon, then bail out later. Also, if the bar is set high enough, then giving some chance that the recruit will sign with a slightly behind school will do it too. Tough to get right.
Currently, recruiting is awarded like GOP primaries: winner take all (even though Trump may beat Kasich by only 1% in Ohio, for instance, he'd receive 100% of Ohio's delegates.) Some states, though, award by share, but with minimum vote percentages of something like 20-25%. If WIS bumps the minimum to, say 80% of the leader, and all schools below that receive no chances, then it could be scaled to work very well. Still, the main issue is having a parachute and not finding that not having a discreet recruiting period is just irritating and leads to unintended consequences.