Posted by starfinder77 on 4/30/2012 7:56:00 AM (view original):
Posted by cydrych on 4/29/2012 12:47:00 PM (view original):
Once upon a time, there was a coach at the top of his conference who convinced his conference mates that it was in their best interest to not fight each other (or him) for recruits. He reasoned that if they didn't waste money battling each other, they would have more money to win more battles with other conferences. This, he went on, would make the teams in the conference stronger and they'd get more teams in the playoffs. And with more teams in the playoffs, they'd all get more money. Win-Win for everyone and they lived happily ever after.
He then went on to win the next 12+ conference championships and this unwritten rule became the first thing veterans taught newcomers.
Look, I understand why grindi and zed are annoyed, to an extent. It costs $135+ to scout a recruit's potential. STLs don't grow on trees so they might have to drop 100 scouting trips to find the 1 or 2 STLs nearby. Thats well over 10k they are spending just to find these guys and, at D2 and especially D3, that is not chump change. Then to feel like guys are using their targets as a list of who's who would just compound the frustration. Because the attacks come late, the boys have already spent a grand chunk of money finding these guys and securing their own targets so it makes defending these recruits very tough in the last cycles before signings begin. I totally get their annoyance here.
But that's where my understanding ends. Ultimately, they are spending too much money finding STLs and don't have enough money or time to defend them. It was working for them when people weren't eyeing their lists but now it seems like a flawed strategy to me. Sure, if they can convince everyone that sniping/poaching/trying to sign their targets is bad form, then maybe this strategy will continue to work for them. Some people have already signed on to that line of thinking. But hopefully, most people are not so gullible as we were in the early days. Look down on the sniping, hate the poachers, do whatever you want. The only mantra that matters is this: The recruit is not yours until the player signs.
I couldn't agree more, however the only difference I have is that I send out AC scouts not to check potential, but to use it as a cheap way to turn a recruit green. Bottom line is I don't snipe/poach (whatever u call it) and don't expect anybody else to - its called "coaching ethics". There is no need to stoop that low with the amount of recruits versus the number of coaches in any world.
Glad you agree. But I am not sure what you agree with. If all you do is recruit using AC scouts, I'm pretty sure you are leaving your guys as vulnerable as Zed does. And its that vulnerability that is getting him in trouble. Maybe it hasn't affected your recruit classes yet, but someday it will and you're going to be very mad. Further, if you never snipe/poach you are doing 3 things: you are limiting yourself to the "first come, first serve" mentality, you are predictable, and you are not being particularly competitive. And if you never expect anybody else to, then I recommend you banish any thoughts of working your way to D1A or D1AA. Seriously, there is no way you will avoid those situations at the upper levels.
There are guys who have been conned into believing that there are unwritten rules, your "coaching ethics", in how one is to go about the business of recruiting. But outside of the fair play guidelines set by WIS, which discourages intentional sabotage and bans collusion, there are no enforceable ethics in recruiting. I won't say the game can't be fun for those who play within these "ethical boundaries," but I will say the game works just as well as in a cut-throat, competitive environment as well. Its naive to expect everyone to play by flag football rules when everyone else is wearing helmets and shoulderpads.