Posted by the0nlyis on 3/4/2016 11:10:00 AM (view original): Right now the plan is to display a recruit's interest level in each school (well, up to 10 schools). That will show Very High, High, Moderate, Low, or Very Low. However, that won't tell you exactly who's in the lead. But a key change in the new system is that the leading team won't sign the player 100% of the time. The top teams on the considering list will all have a chance, based on the total points they've accumulated through recruiting actions. The leading team will still have the highest odds of signing the player.
Right now the plan is to display a recruit's interest level in each school (well, up to 10 schools). That will show Very High, High, Moderate, Low, or Very Low. However, that won't tell you exactly who's in the lead. But a key change in the new system is that the leading team won't sign the player 100% of the time. The top teams on the considering list will all have a chance, based on the total points they've accumulated through recruiting actions. The leading team will still have the highest odds of signing the player.
Posted by the0nlyis on 3/4/2016 11:13:00 AM (view original):Posted by guyo26 on 3/4/2016 11:11:00 AM (view original):... but the leader might not actually sign the player? that sounds both really awful and somewhat interesting. I know I'd flip tables if I was the leader the whole way and some RNG gave him to the #3 team on the listI'd be down but only if there was like a certain range, like once you are 2x more effort put in it's a lock he is coming to your school.
Posted by guyo26 on 3/4/2016 11:11:00 AM (view original):... but the leader might not actually sign the player? that sounds both really awful and somewhat interesting. I know I'd flip tables if I was the leader the whole way and some RNG gave him to the #3 team on the list
Posted by the0nlyis on 3/4/2016 11:06:00 AM (view original): We don't have any plans to open new worlds. At this point, our focus is improving the game and bringing in people to fill up the current worlds.
We don't have any plans to open new worlds. At this point, our focus is improving the game and bringing in people to fill up the current worlds.
In the new system, the recruiting/scouting schedule is much different. You'll be able to start scouting pretty much from the start of the season. Then the first recruiting period will begin mid-way through the season. The second recruiting period will be after the job period. It's also important to note that many actions will now be immediate. The only recruiting action that is still tied to a cycle is attention points (which replaces letters/calls). Those will accumulate each cycle. But visits, promises, etc. will process immediately.
Recruits are ranked based on a combination of current ratings, GPA, FT shooting, and a few other things.
That is obviously the worst ranking method...
The top 100 ranked recruits will be visible and recruitable by all coaches. Beyond that, a coach will only be able to recruit the guys that have been scouted through the various scouting options. To unlock all recruits would defeat the purpose of the new scouting system.
For the most part, I don't think it has been updates that have caused people to leave. We took a major hit during the recession and haven't fully recovered. On top of that, we haven't had as many resources to work on the games as we'd like, so that has caused some people to give up on the game.
#thanksobama
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