Daily Ration of Nonsense Topic

That's some seriously efficient scoring!! Maybe start Moses over Willis? Doncha love how the SIM gives you meaningless stats like the low to's, when it screws you on things like rebounds!
1/31/2009 10:24 AM
2008 Privateers

71-72 Wes Unseld* 40 4/13 0/1 2/2 8 21 5 3 1 3 4 10
86-87 Kevin McHale* 31 10/18 0/0 0/0 3 6 0 5 1 3 5 20
91-92 David Robinson* 30 8/17 0/0 0/1 1 5 2 0 3 4 1 16
07-08 Mike Miller* 29 5/12 2/6 2/2 0 4 4 0 0 1 1 14
96-97 Mark Price 22 4/9 3/5 0/0 0 0 6 0 2 2 0 11
97-98 John Stockton* 22 5/8 2/4 0/0 0 1 7 1 0 0 3 12
96-97 Matt Bullard 14 2/7 1/4 0/0 0 2 1 1 1 1 1 5
71-72 Willis Reed 13 3/6 0/0 0/0 2 3 1 0 0 1 0 6
73-74 George Irvine 13 2/4 0/1 0/0 0 2 0 0 1 0 0 4
05-06 Jalen Rose 11 2/9 1/2 0/0 0 2 0 0 0 2 1 5
83-84 Russell Cross 7 1/1 0/0 0/0 2 3 1 0 0 1 1 2
04-05 Kerry Kittles 7 0/1 0/0 0/0 0 2 3 0 1 0 0 0
TOTALS  46/105 9/23 4/5 16 51 30 10 10 18 17 105
43.8% 39.1% 80.0%
2008 Air Jordan and Pistol Pete


95-96 Michael Jordan* 39 15/26 0/1 7/8 4 8 3 1 5 4 1 37
74-75 Pete Maravich 35 6/13 0/0 5/7 3 10 6 0 0 2 1 17
00-01 Dikembe Mutombo*31 5/13 0/0 2/2 3 13 3 2 0 2 0 12
95-96 Charles Barkley* 29 5/11 1/2 2/2 3 8 4 3 1 3 1 13
88-89 Scottie Pippen* 28 6/11 0/0 1/1 1 6 3 3 2 0 0 13
91-92 John Paxson* 21 3/5 0/1 0/0 0 2 3 0 0 0 0 6
77-78 Slick Watts 13 1/3 0/0 1/1 0 0 4 1 0 3 0 3
98-99 Dennis Rodman 12 1/1 0/0 0/1 0 5 1 1 0 0 1 2
06-07 Ronnie Brewer 9 2/3 0/0 0/0 0 0 0 0 1 0 0 4
02-03 Marcus Camby 9 3/5 0/0 0/0 1 3 2 0 0 2 0 6
2009 Mark Schneider 7 2/4 0/1 0/0 1 2 1 0 0 1 0 4
04-05 Alonzo Mourning 6 2/3 0/0 0/0 0 1 0 0 0 2 0 4
TOTALS 51/98 1/5 18/22 16 58 30 11 9 19 4 121
52.0% 20.0% 81.8%

The non-fouling opponent here drafted 1600 pf
1/31/2009 1:11 PM
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2/2/2009 11:25 AM
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2/2/2009 7:09 PM
looks like theres a homecourt advantage that takes FTs/PFs into account...
2/2/2009 9:40 PM
it's supposed to be very slight
2/3/2009 12:45 AM
YOu shouldn't feel guilty.

Your free throws - and your oppnents free throws - for that team form a nice and pretty normal curve. Nothing odd at all about it.

2/3/2009 8:26 AM
you mean aside from the fact that (to use the rawest number possible) my team is taking 30%+ more attempts than their actual numbers suggest they should? or because (to use the rawest number possible) his team committed about 50% more PFs than their actual numbers suggest they should?

or maybe it's how the numbers work in reverse for him? you know how my team committed less fouls than the numbers suggest they should and how he went to the line a lot less than his numbers suggest he should?

please note these are opposite results - there isnt just 1 outlier phenomenon here, there's 2
2/3/2009 9:38 AM
ONe: YOu are running, I would wager, uptempo. SO is he. Meaning that there are more plays and will be more free throws regardless and more fouls. Second, every game is different from every other game. There end up being diferent substitutions, different people matching up against eachother. Probability doesn't work that way where everything is contained in a narrow band around the average. There will be SOMETHING that doesn't stay average in every game. THe mean does not mean that will even be the most common result, just the one that the results tend to cluster around. If they made the games constrain to that narrow of a band it would be VERY unrealistic.

Is this game

http://www.nba.com/games/20090202/SACPHX/boxscore.html

"Unrealistic'? I'm sure THat SAcramento nor Phoenix average that number of free throws or fouls. DOes reality need to be adjusted because its not conforming closely enough to itself? YOu can find several games any given day that are wildly off what statistics woudl lead you to 'expect'



2/3/2009 10:38 AM
ONE: go back several pages, reread everything - real life examples are not apt - if anything this sim should have LESS outlier behavior than real life because it is predicated on predetermined stats that are supposed to influence behaviors but it in fact exhibits more outlier behaviors than real life

TWO: Uptempo? Yes! both teams? Yes? result? he got EVEN MORE SCREWED because he got even less FTA/Opp PF than expected when he should have gotten more due to the benefits you describe

THREE: this is a game we pay to play to compete against each other not just a simulation engine - in as much as outlier behaviors undermine that competition that game is flawed (simulator or not)
2/3/2009 12:11 PM
Again, we seem to have a fundamental disconnect. I want a game that behaves more like real life does.

Which, statisticly, the game does. However, as that isn't what you want we are never going to agree.



Or, to use your argument. .tell me when the predetermined outcome of the game combining those particular players set of statistics and ratings and settings against the other teams set of statistics and ratings and settings allready happened before it was simulated?

2/3/2009 12:49 PM
You just don't get it, and there's nothing that can be said that hasn't already been said to make you get it.
2/3/2009 2:34 PM
ain theb I thought you had agreed to disagree - why are you still here?
2/3/2009 3:35 PM
Ash. .I could say the exact same thing.
But yes, it was a mistake coming back in here. .

And Chester. . .

. .never mind.
2/3/2009 5:45 PM
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