Extreme league -- Pitching vs. Hitting Topic

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I'd sign up for that
12/3/2010 1:35 AM
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How about I take an all offense team and the rest of you tards take a pitching team?
12/3/2010 1:57 PM
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12/3/2010 2:50 PM
In general winning the game is mostly about efficient and well-built offenses.  In this case I don't think offense can compete though.  The real pitchers will be the only players in the league who aren't fatigued.
12/4/2010 3:52 AM
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I wouldn't recommenbd random alignment - I'd hate to have the only pitching team in a league of hitting teams, or vice versa ...
12/5/2010 7:04 PM
Posted by crazystengel on 12/4/2010 2:54:00 PM (view original):
I have no idea which team would be better off.  You're right though, the only players that won't be fatigued are the real pitchers, who'll face OL-level offenses half the time and tired scrubs the other half.  Whereas if you go with a hitting team, you have to either dilute it with tons of PA for your starting 8, or use your backups a lot in blowouts (big leads, however, wouldn't be safe, since your pitchers of course are 0% scrubs). 
Don't need "tons" of pa's - only about 7700 (or 12 players with 642 each).
12/6/2010 7:56 AM
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Posted by elbirdo on 12/6/2010 7:56:00 AM (view original):
Posted by crazystengel on 12/4/2010 2:54:00 PM (view original):
I have no idea which team would be better off.  You're right though, the only players that won't be fatigued are the real pitchers, who'll face OL-level offenses half the time and tired scrubs the other half.  Whereas if you go with a hitting team, you have to either dilute it with tons of PA for your starting 8, or use your backups a lot in blowouts (big leads, however, wouldn't be safe, since your pitchers of course are 0% scrubs). 
Don't need "tons" of pa's - only about 7700 (or 12 players with 642 each).
You could draft about 7000 and basically keep every hitter at 100% (because you get a 10% bonus and the PA is capped at 6 per game with regards to fatigue).
12/8/2010 11:19 PM
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Extreme league -- Pitching vs. Hitting Topic

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