yatzr HD recruit tool v1.11 - Login fix Topic

Posted by hughesjr on 6/11/2012 1:39:00 PM (view original):
Posted by yoijames on 6/11/2012 11:34:00 AM (view original):
Yea .5 worked but I'm not home now but I'll try to open it up the way ur suggesting when i get home and ill let u know what happens. Thanks
Also, I found that I had to remove all the old .dat and .ini files from the folder where I launch the file or there was an error and it would not launch.

After I started from scratch in that directory, it launched fine.  I am still testing.

Ah, that's something that I didn't really test, but it makes sense.  I added a bunch of stuff to the data model for recruits, so the old season files wouldn't necessarily be compatible.  I'd expect the old config file to still be compatible though.  I'll test it out more when I get a chance, but for now, I'll update the OP to mention starting fresh.
6/11/2012 3:06 PM
OK, after testing the 1.0 version in Div-1, it seems to work great.

The update multiple works fine, the equation sets are great, the filters work as expected and I really like the prestige and open scholarships in the considering block.

The tool is significantly better than the 0.5 version and I don't see anything that I can test that does not work.
6/11/2012 4:09 PM
Is anybody else having problems filtering by year? If I uncheck any of the 1yr,2yr,3yr,4yr boxes, my results disappear. Clicking on Search/Refresh doesn't do anything.
6/11/2012 4:54 PM
i got it to work after deleting the old files lol i feel like an idiot now it wasn't that hard haha
6/11/2012 6:31 PM
Posted by larryhisle on 6/11/2012 4:54:00 PM (view original):
Is anybody else having problems filtering by year? If I uncheck any of the 1yr,2yr,3yr,4yr boxes, my results disappear. Clicking on Search/Refresh doesn't do anything.
I have the same issue, I think this is a bug.
6/11/2012 6:34 PM
now my equations aren't working... idk what I'm doing wrong I'm doing it like .1*A + .1*SPD etc.... any idea what I'm doing wrong? when i press save on equations screen then press refresh, nothing comes up in the boxes for the equations... i feel like its something really simple but can't figure it out... anyone have any idea?
6/11/2012 7:32 PM
I also can't seem to copy and paste anything into the equation boxes or the responses box... anyone else having this problem? 
6/11/2012 7:48 PM
I recently downloaded the new v1.0 but can't get it to operate properly.   I have the .dat file, hdconfig, and the recuriting tool all together in a file.  When I go to "download/update recruits" it goes through all the processes but when I hit the "Search/Refresh" button nothing happens.  I have the older v.04 which operates great.  What am I doing wrong? 
6/11/2012 9:00 PM
doh!  I broke the year filters when I added the color for ineligible recruits.  I'll get that fixed real quick.

yoijames, my best guess on your equation is that one of your attributes isn't exactly like the column header for that attribute.  Otherwise, you can post it or pm it to me and I can tell you what's wrong with it.  I have no idea about the copy/paste issue.  Are you using ctrl+c and ctrl+v?

armorer26, are you using the same .dat and .ini file as the 0.4 version?  If so, try moving the 1.0 jar to its own folder.  If not, make sure that you don't have anything in your search fields or filters that would be hiding everybody.
6/11/2012 9:06 PM
ahhh, i see what i did i put PER instead of PE... however my copy and paste still does not work... am i the only one?
6/11/2012 9:20 PM
scratch that, i got my copy and paste to work lol. thanks yatzr!
6/11/2012 9:21 PM
Alright, I fixed the year filters.  I tested out compatibility with older .dat and .ini files.  I couldn't get it to not work, so I have no idea what's going on with your guys' with the old .dat and .ini files .
6/11/2012 10:29 PM
its not me its you ;)
6/12/2012 10:27 AM
OK ... using the min() function (to select either your calculation [if it is < 100) or the number 100 [if your calculation is > 100]) ... here are what I am using to rate players:

PG:
min((A+A_P),100)*0.11+min((SPD+SPD_P),100)*0.14+min((REB+REB_P),100)*0+min((DE+DE_P),100)*0.10+min((BLK+BLK_P),100)*0+min((LP+LP_P),100)*0.01+min((PE+PE_P),100)*0.12+min((BH+BH_P),100)*0.18+min((P+P_P),100)*0.27+WE*0.03+min((ST+ST_P),100)*0.03+min((DU+DU_P),100)*0.01

SG:
min((A+A_P),100)*0.11+min((SPD+SPD_P),100)*0.14+min((REB+REB_P),100)*0+min((DE+DE_P),100)*0.10+min((BLK+BLK_P),100)*0+min((LP+LP_P),100)*0.03+min((PE+PE_P),100)*0.24+min((BH+BH_P),100)*0.13+min((P+P_P),100)*0.18+WE*0.03+min((ST+ST_P),100)*0.03+min((DU+DU_P),100)*0.01

SF:
min((A+A_P),100)*0.14+min((SPD+SPD_P),100)*0.10+min((REB+REB_P),100)*0.07+min((DE+DE_P),100)*0.10+min((BLK+BLK_P),100)*0.06+min((LP+LP_P),100)*0.12+min((PE+PE_P),100)*0.12+min((BH+BH_P),100)*0.08+min((P+P_P),100)*0.14+WE*0.03+min((ST+ST_P),100)*0.03+min((DU+DU_P),100)*0.01

PF:
min((A+A_P),100)*0.19+min((SPD+SPD_P),100)*0.08+min((REB+REB_P),100)*0.12+min((DE+DE_P),100)*0.10+min((BLK+BLK_P),100)*0.08+min((LP+LP_P),100)*0.14+min((PE+PE_P),100)*0.09+min((BH+BH_P),100)*0.05+min((P+P_P),100)*0.08+WE*0.03+min((ST+ST_P),100)*0.03+min((DU+DU_P),100)*0.01

C:
min((A+A_P),100)*0.18+min((SPD+SPD_P),100)*0.03+min((REB+REB_P),100)*0.20+min((DE+DE_P),100)*0.10+min((BLK+BLK_P),100)*0.15+min((LP+LP_P),100)*0.22+min((PE+PE_P),100)*0.01+min((BH+BH_P),100)*0.00+min((P+P_P),100)*0.04+WE*0.03+min((ST+ST_P),100)*0.03+min((DU+DU_P),100)*0.01


As others have pointed out ... I take 1 (or 100%) and split it up for what I consider to be important for each position ... so, at SF I think that A (athleticism) is worth 0.14 (or 14%), while I value LP (low post) and PE (perimeter) at 0.12 (or 12%), etc.

So, looking specifically at Athleticism for SF, that part of the formula is min((A+A_P),100)*0.14 .  This means if a guy has 50 for A and a high potential (I use 25 for high), then (50+25)*0.14 is 10.5 and that is used for the A component.  If the guy had 79 for A and high potential, then 79+25=104 ... but min(104,100) would pick 100 instead of 104, and 100*0.14 is 14 which would be used as the A component for the SF position.

The advantage of splitting up 1 (or 100%) is that the overall rating for a player will be 1-100 (just like each attribute is 1-100).

If you value things differently, maybe you like 16% for A, 14% for LP, and 8% PE for at the SF position instead of what I had (14%, 12%, 12%) ... then you would change the  min((A+A_P),100)*0.14 to min((A+A_P),100)*0.16 (and also the other factors).  As long as all the factors add up to 1.00 for all the attributes, then your overall score is a weighted average with a value of 1-100.

I use 0 for low, 10 for average, and 25 for high for potential and I use 0 for unscouted.
6/13/2012 7:34 AM (edited)
New update!
6/18/2012 9:35 PM
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yatzr HD recruit tool v1.11 - Login fix Topic

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