Posted by ginobili04 on 1/14/2013 4:48:00 PM (view original):
Posted by coach_deen on 1/14/2013 3:41:00 PM (view original):Yea but what I'm saying is every team have those type of players but every player (running QB, pocket passer, HB, FB, DE, DT, OLB,ILB, CB,S all have their own different ratings but every team have the same amout of players and the same variety of ratings to each player. Say my SR. LB has the same exact ratings as your Sr. LB and my best RB has the same ratings as your best RB. Get what I'm saying? Don't really know how to explain it.
I think it would be great if the player ratings were very diversified. In other words if we had 3 TE's, one that was a better blocker, one a better receiver and one kind of "tweener". Maybe a running QB and one a better passer, a couple of very fast LB's, maybe different types of RB's, one a better receiver, etc. This way we could get an idea how the different line-ups will work, how to use our blocking backs and better receivers out of the backfield, etc.
Players will be generated as they are now, so you will have the same type of player pool you have now.
If a few people want to convert their players to "all 50s" or whatever is level appropriate, we could look into that. Playing even teams would be a good way to test game plan settings, and is in fact what I do when testing the engine. However, I can only test so many situations in the time I have so having more people testing those would be great. Opening it up to a few wouldn't really help in the normal schedule, but it would allow you to test against even teams (or even teams all +5/+10 higher or lower than yours) with the Testing page that allows you to run a game against any two teams. The best testing part of that would be running your own team against itself, which would allow you to test specific offenses against specific defenses.
With the normal processes running in beta, I can try to set up players with all the same ratings for some teams, but I'd have to double check to see if I can turn off player development for them so they stay at those ratings.