Posted by katzphang88 on 2/28/2013 8:24:00 PM (view original):
We lost 100's of coaches after the change from 1.0 to 2.0. The biggest complaints were that the game was "dumbed down", "that we don't have the control of the players that we had", and "game planning didn't mean anything". I don't think the argument of coaches wanting simplicity pans out, because for two years it has been simple as heck and there isn't a swarm of people participating. Coaches want control of how they use their players and they want to see a distinct result when they make changes. I think in this 3.0 version the ability to control how your players are used is well defined (some bugs). If they can create a way to understand match-ups and see the results, I think people who enjoy the challenge this game used to be will stick around.
I don't disagree and I see a lot of a good in the new features. The engine is still in need of work though. Bottom line, though, there are many changes needed to make it all quicker and easier to work with. I personally like the control, but I also don't like the time it currently takes to set things up and game plan. Make it easier. Give me a one click quick way to start with the old "heavy run"/"heavy pass"/"etc/.." percentages and adjust from there. Why was the copy from function not there from the start?
Again, keep the additional control just find (and solicit) ways to make it quicker & easier to use. And smooth out the engine. This is the path to keeping the majority of coaches around (and to keep many with more than 1 team)!