like, the first thing id want changed would be for seble to fix or at least revert d1 recruit generation, because it ran off so many coaches. probably the second thing id change, out of convenience, would be to make the first cycle of recruiting more than 2 hours, or let you put actions in 24 hours in advance, or something like that. assuming you are just talking the game, of course - the first thing id really change was the ownership, and second, the game admin... but im assuming thats outside the confines of the question :) anyway, i think the fixes i think id put in first, arent necessarily the most interesting things, thats all im saying. id probably change the d1 job situation third just to help bring life back to d1. but there are more fun changes id want to make to make the game genuinely richer, like, making assists a real part of the game! or allowing awesome big men to be more dominant. i would add a couple ratings to the game that i think are required to create a richer, more realistic experience, and then adding the functionality around those ratings... id make press an add on to man or zone, instead of its own set, or at least would make the existing press more realistic and would make the half court press more useful and realistic. id change tempo so that it... you know... makes some god damn sense!! id change caps to be soft not hard, id change teams baseline prestige to be fluid (albeit very gradually so), id change IQ so that a smart defensive player could play man or zone well, instead of being great at one and horrible at the other, which just makes no sense - this would hopefully introduce man/zone as a popular choice for team offense, adding significant strategy to game planning. id change the entire distribution system as it really just makes no sense, there is no realism to a whole host of things, for example - a point guard who can distribute really well, who can also score well, is a huge advantage in real life - you have to guard him hard and doing so often leaves others open. if a great distributing point guard cant really score, that limits his effectiveness - this does not exist at all in HD. there is a total disconnect in HD between how many shot the player takes and how many touches he has to have. if a player is going to shoot much, he needs to get the ball a lot and if he sucks at things like passing or has low IQ, you should pay a much higher premium on those shots (some of these effects exist in some form in HD but it seem artificial and unrealistic to me). there should be differences in long/medium/short rebounds, etc, etc. its really a hard question to answer because what id do from scratch is a lot different (while also being largely similar) to HD, but what id change given ownership of HD to stop the bleeding and enrich the game, is different -a complete engine rewrite might be in order, but that would happen much later, after smaller simpler changes were made. i dont like the way in d1 you have such an unrealistic advantage recruiting elite players if you are local - id change that, to create more competition between top schools. something like that, id do before an engine rewrite, to allow the half court offense to run more realistically. so its hard to answer that question, i suppose, but i think there is a really long list of things that could be done to make the game better.
8/6/2013 12:35 PM (edited)