Posted by felonius on 3/21/2014 4:20:00 AM (view original):
Posted by smokey57 on 3/21/2014 4:11:00 AM (view original):
This is an interessting statement.."In the SimEngine, Assist% is a component that can impact (positively or negatively) the shooting percentage of the player's team on offense. It also helps determine if a made field goal resulted from an assist and if so, which player is credited with the assist". This seems to say ast% has two functions 1) as a modifier of fg% and 2) to determine if an ast is credited and to whom.
the second function is purely cosmetic impacting the box score but not the outcome - an assist is determined to have happened and then it is assigned after the fact - many of the stat categories have this secondary function
I see, but thats what we calculate from our ast%..apg. Then the primary function is to modify fg%, and we really have no way to quanitate the positive (bump) or negative effect of the ast%. I work from a base idea that about 30-32 well distributed apg result in a solid positive effect wrt fg%.