Not to be combative, but I'm fairly certain that's incorrect. Fatigue accelerates on Live, after all. Each subsequent pitch fatigues the pitcher by a slightly greater percent than the previous pitch did. This will, eventually, result in the fatigue-per-pitch curve for the pitcher who started the game at 95 to accelerate faster AND sooner than the FPP curve for the pitcher who started the game at 100. They will, in fact, separate further as time goes on until one reaches 0%, because pitcher A's curve both begins at a higher rate of acceleration (95% level vs. 100% level), rather than getting closer together. The closest they will ever be is at the beginning of the game.
In short: Pitch #1 for the 95 pitcher affects him slightly more than pitch #1 for the 100 pitcher affects him, and this difference compounds itself with each subsequent pitch they both throw.