Posted by shoe3 on 6/1/2016 2:37:00 PM (view original):
Beta isn't a trial for where we all get to have a say, and then have a democratic vote on if we like it or not. Benis is likely right in that the most we are going to see changed post-beta will be de-bugging and minor fixes. I wouldn't expect an overhaul or abort, unless there was something big that made the system unplayable. And that doesn't look like it's going to be the case. Its for working out kinks, and to give players a chance to experiment and fail and work out the process that works for them in a no-stakes setting.
Some players are never going to be able to accept it, because someone is moving their cheese, and they don't have any control over it. I think that's where the meltdown came from, and I doubt he'll be the only one. But I also doubt that there will be a significant number. And anyway, creative destruction.
this is dangerous thinking... there are concrete tradeoffs in all of the major releases so far, and to think not many will object and leave, is to ignore history. this has been demonstrated consistently, potential knocked off a lot of coaches, and the sim engine rewrite knocked off a lot more. we are going to lose a bunch of coaches from this update, too - its almost guaranteed, got to be at least 90%, the magnitude of change is too big, with too many tradeoffs. even if seble makes all the adjustments i'd like to see (not sure what those are - i'll have to see more), i am sure plenty of long timers will not be up for it and leave. the only hope is that seble will end up with something compelling enough, that with a marketing push, new coaches are brought in. the question is, does this update bring that level of improvement to the game? not if some coaches will get ****** and go home. that question was answered when seble decided to overhaul the most revered part of the game.
now, i'm not of the camp that says, because of the above, seble shouldn't touch it. granted, i 100% believe he should have made adjustments to pacify the existing base, maybe bring some long timers back, some core stuff like adjusting job logic, recruit gen, and eliminating hard caps. then, if he did it well, he'd have built up some political capital to try this update. that would have been the smart route. but, we went this route, and there will be consequences. i just hope he does manage to create a game that is more appealing to today's audience, and WIS makes an actual push to bring in new users. otherwise, its curtains. the reason i don't say that means seble shouldn't touch it - is because that is where the game is headed anyway. you have to give it the old college try. i just wish he tried to set himself up for a soft landing first.