Posted by Benis on 9/18/2016 4:58:00 PM (view original):
Posted by emy1013 on 9/18/2016 4:36:00 PM (view original):
Posted by Benis on 9/18/2016 1:39:00 PM (view original):
No. No artificial limit is in place. Just the prestige difference between divisions was beefed up. Also sims are tougher. So all depends on how much effort other teams put in.
I remember reading something about Sims being better and tougher recruiters, does anyone know if the Sim teams basically keep the same strategy of number of open schollies minus 2 when they recruit?
I'm not 100% sure but I don't think so. They seem to go for more players and more often. You'll see like 8 SIMs on 1 guy. But then you'll see a guy with zero SIMs. Very strange.
Based on personal observation (and others are free to disagree...)
-- The initial grab of recruits by Sims appear to be strongly random still, however as they start to search for others when they are unable to gain an advantage on their primary target it seems they go in a fairly orderly process that roughly follows the player and positional rankings. I've noticed that as D1 teams search for new targets to go after, that I will often be able to track the flow of several of the Sim schools as they show up on a mid-100s player, then a day or two later on a 200ish player, etc. It happened with too much regularity in the beta for me to think it a random occurrence.
-- I agree with Bemis above. There were far fewer Sim teams with multiple walk-ons in the beta it seemed.
-- For being better and tougher, if you get your foot in the door first it seems like they won't challenge from behind. The only time I've found myself in a race with Sim is when we moved up the ladder together with regard to interest levels. All the kids I've been moderate on that have had Sim come in second appear to take no further action beyond the first inquiry to become "very low" interest. I've never seen one make what I would consider a "significant run" at a kid I was established on at moderate or higher level. (and if someone has a story of Sim doing that, I would be VERY interested to hear it and/or see the details from it...). Sims are more active in searching for targets, which IS better for the game, if not for Sim. I'm certainly not ready to declare them "tougher" recruiters, however.
-- The only "limit' is that D2 coaches can't sign a D1 in the first session. D3 coaches can't sign D2 in the first session and can't sign D1 until the final 24 hours. You'll be held in a flight pattern at "moderate" but my understanding is that you still determine when others who are at Very Low move up and move past you, so continuing to feed AP's won't help you move up past moderate, it can impede the challengers from reaching moderate as easily as you did.