Posted by rogelio on 9/18/2016 7:02:00 AM (view original):
Because the "maxed" messages were random and inaccurate. A player could have ~2 points remaining when the message was delivered.
Red is simply the low-low line or < 3 remaining. You may now tell exactly where the cap is by looking at the ratings history. No need for the random message.
Uh, where did you get the "fact" the messages were random and inaccurate? I believe you are incorrect.
And no, you can not exactly where the cap is by looking at the ratings history. If a category is red when you recruiting him, a player's rating history will tell you nothing as to whether he can still improve 1-3 numbers.