Posted by joeykw18 on 9/21/2016 11:43:00 AM (view original):
First off I've never been a fan of the term "poaching" in HD, but I am 100% for realism in the game.
Call it sour grapes or whatever, but if I'm Indiana (A prestige) and am 'Very High' on a recruit for every cycle and no other school being higher than 'Moderate' in what universe does a player wake up and say "Hey I'm going to go to Valparaiso" who is a C prestige. This kind of randomness is the crap that will more than likely drive me out of the game.
Maybe I have misunderstood while reading these forums, but I thought 3.0 was created to eliminate that? Now any school can jump in on any school?
Do I have a valid point or am I out of line and this is what coaches wanted from the game?
Since this thread has gone off track a little bit, let me return to the initial question.
No, poaching is not gone. However, it is significantly more difficult. In order to successfully poach, a school must: (1) already have enough low-level effort to unlock HVs--you can't poach if you're starting at zero, like you could in 2.0, and (2) be extremely lucky (signing times are determined by RNG, so if you're trying to poach, you're relying on luck--there's no way you can ensure that all the effort you dumped in comes at exactly the time that the recruit will decide to sign)
However, others are correct in saying that there was support in the beta for a mechanism that would delay signing by a cycle if there was a radical shift in signing odds on the signing cycle. IIRC, seble thought it was going to be way too complicated for relatively minimal payoff.