It will be interesting to see how they respond. Keep us posted.
9/27/2016 1:59 PM
Posted by dahsdebater on 9/27/2016 12:47:00 PM (view original):

High vs Very High has been a big topic in the forums. Would you please use some examples to illustrate how differences in recruiting effort translate to the chances of signing a recruit, both in two-team battles and multiple-team battles? Thanks. (CoachSpud - Rookie - 12:42 PM)

We'd prefer not to go into too much detail on this topic. The interest level is range based (like an A and a B in school). The more you've recruited a player, the better shot you'll have at landing the recruit. Very High is better than High.

Credit to CoachSpud for asking this. Big time negative points to seble for basically refusing to address what seems to be the #1 concern with the new engine in the early going.
Wow. Very High is better than High. Great insight there folks!
9/27/2016 2:05 PM
Posted by Benis on 9/27/2016 2:05:00 PM (view original):
Posted by dahsdebater on 9/27/2016 12:47:00 PM (view original):

High vs Very High has been a big topic in the forums. Would you please use some examples to illustrate how differences in recruiting effort translate to the chances of signing a recruit, both in two-team battles and multiple-team battles? Thanks. (CoachSpud - Rookie - 12:42 PM)

We'd prefer not to go into too much detail on this topic. The interest level is range based (like an A and a B in school). The more you've recruited a player, the better shot you'll have at landing the recruit. Very High is better than High.

Credit to CoachSpud for asking this. Big time negative points to seble for basically refusing to address what seems to be the #1 concern with the new engine in the early going.
Wow. Very High is better than High. Great insight there folks!
Very High is better than High, except when it isn't.

Shame on me for giving 3.0 a second chance.
9/27/2016 2:08 PM
Posted by possumfiend on 9/27/2016 1:59:00 PM (view original):
It will be interesting to see how they respond. Keep us posted.
Will do
9/27/2016 2:11 PM
Posted by kcsundevil on 9/27/2016 2:08:00 PM (view original):
Posted by Benis on 9/27/2016 2:05:00 PM (view original):
Posted by dahsdebater on 9/27/2016 12:47:00 PM (view original):

High vs Very High has been a big topic in the forums. Would you please use some examples to illustrate how differences in recruiting effort translate to the chances of signing a recruit, both in two-team battles and multiple-team battles? Thanks. (CoachSpud - Rookie - 12:42 PM)

We'd prefer not to go into too much detail on this topic. The interest level is range based (like an A and a B in school). The more you've recruited a player, the better shot you'll have at landing the recruit. Very High is better than High.

Credit to CoachSpud for asking this. Big time negative points to seble for basically refusing to address what seems to be the #1 concern with the new engine in the early going.
Wow. Very High is better than High. Great insight there folks!
Very High is better than High, except when it isn't.

Shame on me for giving 3.0 a second chance.
So it isn't actually better unless it always wins?
9/27/2016 3:37 PM
Posted by dahsdebater on 9/27/2016 12:47:00 PM (view original):

High vs Very High has been a big topic in the forums. Would you please use some examples to illustrate how differences in recruiting effort translate to the chances of signing a recruit, both in two-team battles and multiple-team battles? Thanks. (CoachSpud - Rookie - 12:42 PM)

We'd prefer not to go into too much detail on this topic. The interest level is range based (like an A and a B in school). The more you've recruited a player, the better shot you'll have at landing the recruit. Very High is better than High.

Credit to CoachSpud for asking this. Big time negative points to seble for basically refusing to address what seems to be the #1 concern with the new engine in the early going.
Thank you. I think it is a perfectly acceptable answer from Seble. He went out of his way to illustrate some examples in the beta forums. I asked the question so they would have an opportunity to address some of the hysteria from the forums, but the answer they gave is fine with me. We can all learn the game and learn from playing the game.
9/27/2016 7:41 PM
Spud - "Can you please give some examples..."
Answer- "Nope"
Spud- "Great answer!!"
9/27/2016 7:56 PM
Amazing how those SIMS always seem to play above their heads in the CT isn't it?
9/27/2016 7:59 PM
Posted by Benis on 9/27/2016 7:56:00 PM (view original):
Spud - "Can you please give some examples..."
Answer- "Nope"
Spud- "Great answer!!"
"Can you give us some examples."
"No need tom they went out of his way to illustrate some examples in the beta forums."
"Thank you."

Fixed that for you.
9/27/2016 8:06 PM
Posted by CoachSpud on 9/27/2016 8:06:00 PM (view original):
Posted by Benis on 9/27/2016 7:56:00 PM (view original):
Spud - "Can you please give some examples..."
Answer- "Nope"
Spud- "Great answer!!"
"Can you give us some examples."
"No need tom they went out of his way to illustrate some examples in the beta forums."
"Thank you."

Fixed that for you.
Uh you're delusional bud.
9/27/2016 8:38 PM
Man, that was really a sorry comeback. Have some more coffee or something. They revealed exact numbers of AP's, HV's, CV's, preferences, etc. on a number of actual battles, including the % chances of each team winning the recruit, and posted it in the beta forums. Maybe your short term memory is slipping.
9/27/2016 8:44 PM
Posted by CoachSpud on 9/27/2016 8:44:00 PM (view original):
Man, that was really a sorry comeback. Have some more coffee or something. They revealed exact numbers of AP's, HV's, CV's, preferences, etc. on a number of actual battles, including the % chances of each team winning the recruit, and posted it in the beta forums. Maybe your short term memory is slipping.
So you then went ahead and asked them to provide more examples because....
9/27/2016 9:06 PM
Posted by Benis on 9/27/2016 9:06:00 PM (view original):
Posted by CoachSpud on 9/27/2016 8:44:00 PM (view original):
Man, that was really a sorry comeback. Have some more coffee or something. They revealed exact numbers of AP's, HV's, CV's, preferences, etc. on a number of actual battles, including the % chances of each team winning the recruit, and posted it in the beta forums. Maybe your short term memory is slipping.
So you then went ahead and asked them to provide more examples because....
Didn't you read where I already answered that? Oh, no, wait, that was this thread! man, your short term memory really is slipping.
9/27/2016 9:55 PM
Oh did you already answer that question? Like everyone else I only really read about 10% of what you write.


Ahh just kidding Spud. I read it. I just thought it was really stupid and nonsensical and wanted to give you another chance to explain what your real motive is around here.
9/27/2016 10:02 PM
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