prestige isnt as undervalued as you may think. For example, I way overestimated what a C prestige big conference team can do and small schools with B- or higher are hard to catch even if you throw the kitchen sink at them.
The quote above is not mine but from a long time user of this game posted on their CC message board two days ago so I guess it's all a matter of opinion and I don't think it's fair to say that APs are overvalued vis a vis prestige or any other recruiting action because opinions on that vary from user to user and honestly none of us know, we're all speculating.
What I get as the primary takeaway from the comments above is that the game isn't fun for some people unless they can reduce it to a formula that allows them to easily assess whether they will win or lose a battle.
There was just such a conversation on the message boards the other day with kcsundevil and Benis in which kc said how fascinated he was that the game that was meant to be developed (one which eliminated the idea that it would be reduced to just a math formula to be "figured out") had become one that was now nothing more than a math formula to be figured out.
Yet on this board we have people arguing the complete opposite, that because of the uncertainty in all of the variables and the RNG, it can't be so easily "figured out" any longer. Say what you will, but we all know going into recruiting what our prestige levels are, we all know that taking certain recruiting actions increases our recruiting efforts and the idea is to be listed at VH with a recruit to have the best odds.
There is still plenty of strategy in this game but there is now far more risk as well because WIS implemented a level of uncertainty that can't be gamed or calculated.
The game was designed to increase battles, for that to be effective their needs to be incentive for teams to battle. To provide that incentive the trailing team needs a reasonable chance to win and there has to be enough uncertainty that teams cannot easily assess when they will win or lose a battle. If those elements don't exist then people playing the game will just return to conceding players to the guy who has the favorable math formula and WIS will be right back to having the issues that they were trying to eradicate.
9/30/2016 4:46 PM (edited)