JP, I never in my statement said I did better then anyone else and I didn't blame the engine. In fact, the only thing I said about the old process was that it was boring and predictable. What I said was I found 3.0 more exciting to use. I in no way blame the engine. As someone who holds a degree in Math and Computer Science, having some randomness makes the game fun. If I can predict every reaction to an action I take, that is boring. It takes no strategy since I only need to make a plan, which by the way everyone else can also do, and as long as we have enough time, the results are the same. The only difference between that and 2.0 was that in 2.0, long time coaches already in top jobs had years as an advantage and therefore could impact the time it took newer coaches. The advantage of extra money and prestige made it just take longer to build up a new coaches team. Obviously, you guys were happy with the 100pts of effort is more than 99 thus the recruit is mine of 2.0, regardless of the needs or playing style of the recruit. Obviously, you were also happy with the same 15 or 16 teams making the sweet 16 every year. That is why the game was not growing and why when marketing efforts were put in place to bring new users in, they turned away from the game after one season. There was nothing exciting about it, just a repeatable task of logging in every 3 hours during recruiting and throwing money at a recruit until the other coach quit or ran out of money.
I will stick to enjoying 3.0 and finding others who do and you wont have to read any more of my posts. Without changes, this game was going to die.
I will leave you with a couple of quotes.
One from George Bernard Shaw:
"Progress is impossible without change, and those who cannot change their minds cannot change anything."
And finally, from John F Kennedy,
"Change is the law of life. And those who look only to the past or present are certain to miss the future. "