Posted by kubasnack on 10/12/2016 1:22:00 PM (view original):
I am really tired of the "I quit" posts. Most of the time, no reason given for why the person is done other than they, I only assume, didn't like something that changed from 2.0 to 3.0. In BETA, we just had complaints about changes before even they were tested. People complained and tried to sabotage the BETA not even working through changes.
We have rehashed this already. Unfortunately, or fortunately, whichever way you feel, we took votes in BETA repeatedly, and recruiting changes were always wanted by more than half the voters. Not one change was put in by Seble that at least half the users didn't approve of. I am going to sum up the elite coach argument here and now so that at least they can move on to either work with 3.0 or quit blaming the changes for their failures. If you quit, too bad for you, but I don't care, it doesn't help anything and just sours the Forums.
Elite coaches summary..
1. There was no issue with recruiting in 2.0 other than someone trying to recruit my guys at the last minute. I liked knowing if I spend 1 more $ then I would get the recruit. I really liked knowing, how many openings my opponent has, how much money, which recruits they targeted, and how much it costs them to take actions. Oh, and I want to make sure that there is no possible way some guy with a B school or worse can even talk to my 5 star recruits. I really liked having lots of EE's and find it completely unfair if I just can't go replace them every year.
2. Job logic needs to change but I just don't know how. Please don't mess with my game.
3. I hate 3.0. I don't understand why a recruit who prefers every thing my team is "not" won't just sign with me. I don't understand why my A+ elite team just doesn't get to pick its recruits. I don't like it when another coach puts in almost the same amount of effort as I do and the recruit chooses them. Why do I have to scout. I should just be able to look at the top 100 list and pick my recruits. I lost the advantage of having tons of conference money every year and have to use "strategy" and "skill" to fill my roster now.
4. I am giving up half my teams. It is pointless now to have two teams in a world because I don't have an advantage scouting only half the country and using the extra money to beat those who don't have 2 teams for recruits.
5. You people aren't Elite and so cant talk. You don't know how hard it is. I have masted the recruiting auction process of 2.0 and now you want a part of my success.
This summarizes all the points I have been seeing from the coaches who are mad or quitting that actually posted why. Not one had a suggestion that benefited WIS as a whole but rather only themselves and keeping their Elite status. If you look whats best for the game's growth, its putting a system in place that allows for competition, a challenge, and the knowledge that one day, in the not too distant future, it could be "me" holding up the trophy. Under 2.0, most of this was not possible.
So, I ask you to please post something constructive but stop posting "I quit" or "this sucks, I quit". It just ruins the experience for those of us trying to make things work and any new users trying to pick up the game.
First off, coaches have a right to announce they're quitting. In some cases, these are people saying goodbye to a community they've belonged to for almost a decade. In many cases, it is easier to announce than to message every person whose path you've possibly crossed. If this troubles you, don't read them. That's your right. Don't care. That's also your right.
Second, your line about seble not making changes that weren't voted on is complete BS -- the reduction of scouting money was neither voted on nor particularly favored in the beta. We were told "we'll try it like this and then revisit it." It was never revisited and now appears to be entrenched in the game with no discussion or comparison of the pros or cons of the $5K reduction.
Third, many of the "votes" taken in the beta were based off feelings at the time, prior to any of us knowing how the system operated. But due to the truncated and hasty nature of a beta designed to run for a certain number of seasons rather than being run to optimize a game, many of those decisions were never revisited. When we started to question the implications of some of those decision, we were told it was "too late in the process" to go back. Also keep in mind that many of the people now quitting were not part of the beta -- they are entitled to voice their displeasure with the product in any way they choose. If that inconveniences your forum experience then, to borrow your line, "too bad for you, but I don't care."
Fourth, there are still problems with the beta (now 3.0) that are still coming to the surface. We've noticed in the beta that several Sim teams are getting rosters featuring 10 bigs and 2 guards or 10 littles and 2 posts. This is something that should have been caught before it went live. Just because it is "now the game" doesn't mean it is immune from issue. And if those issues are severe enough, guess what, people will speak out on it.