Posted by buddhagamer on 10/13/2016 3:24:00 PM (view original):
My understanding of how 3.0 works in terms of effort/credit is:
1. All recruiting actions are immediately converted to recruiting credit when they are processed. Something along the lines of ActionValue x Prestige Multiplier x Preference Multiplier = Recruiting Credit.
2. There is a minimum recruiting credit threshold for each recruit before it will list anyone above Low.
3. Once above the minimum, the leader will be listed at Very High *unless* the recruit is from a higher division (Spud's red light). This is why you never see a leading school as just "High" without someone else listed as "Very High".
The "High" category is probably a % effort range of the leader's accumulated recruiting credit (ex. 60% to 80%).
Thus if the leading school (school A) has accumulated 1000 points of recruiting credit, and school B has 750 points, then school A would be listed as "VH" while school B is listed as "H".
In the above scenario, school A isn't barely "VH" and school B isn't on the edge of being VH (that just likely can't occur in a two school battle). If the two schools are fairly close in recruiting credit (ex. 1000 vs 975), then its highly likely both would be listed as "VH".
So yes, there is likely a range for the High, but Spud was inferring that the two schools could be close in credit as "VH" vs. "H" and I believe that can't be (as the "H" is relative to the leader's overall recruiting credit).
Ok, I get you, and I mostly agree. The key here is where the line is between high and very high, and then what one considers "close". In any case, I think most can agree that when an A+ and a B are both actually max effort, the A+ should be discernibly higher, i.e. Very high vs high. And that's where we ended up. The period where they were even, or perhaps the B was ahead somewhat, was when B had offered a start, and A+ had not. So the moral of the story is, if you haven't offered a start, you're not at max effort yet.