Posted by mullycj on 10/15/2016 2:33:00 PM (view original):
Find the post by seble that says that, I don't think it's true
mully seems right to me....
What seble said is:
Yes, there is always pretty significant credit from the promise action on its own, regardless of preference.
If they have a preference for playing, there is an additional boost on every recruiting action after the promise is made.
LINK
So, what that means is .. if you offer a start or promise minutes, then it has an impact at the time that actual effort is processed on every player, whether or not they have a preference to 'Want to Play'. That single bump happens all the time.
There is also an ONGOING EFFORT every single turn for players who WANT TO PLAY if you have Promised minutes or a start. This on going extra effort is only applicable to guys who WANT TO PLAY .. not every recruit.
NOTE: I looked at both Dev Chats and I did not see anything about minutes, promise or start.
10/16/2016 11:37 AM (edited)