Again, I would like any of you ardent HD 3.0 defenders to address what I have said regarding the level playing field:
"This is a simulation game. It should not be a level playing field. Some teams should have a distinct advantage based off of success (NOT a 1% better chance at winning the lottery, but rather a virtually unopposed position in recruiting unless another A++ team decides to compete). BU, Hoftstra, and UNH SHOULD NOT be landing 5 star recruits, just like real life. You SHOULD NOT be able to build a dynasty at Jackson State, just like in real life."
" This game started out as a sophisticated college basketball simulation. The original design did its best to control for variables in such a way as to mimic (within the possible realm of what can be mimicked in a game) certain aspects of the coaching experience; working your way up from a nobody DIII school into your dream job at a Big 6, hopefully learning to win, dominating your competition, and establishing a dynasty (hence the name, Hoops Dynasty). Baseline prestige was meant to reflect the real life dominance of certain programs, and to allow for a higher tier of schools, just like in the real world. It was never supposed to be a level playing field. UNH is not supposed to be competing for national championships, it is supposed to be a stepping stone. Jackson State is not supposed to be competing for 5 star recruits. Nobody should be able to build a dynasty at Army, or Hofstra, or Boston University. It goes against the intent and design of a basketball simulation. The competition is supposed to be for the top spots at the top schools, just like in the real world. Kentucky and Duke and UConn should have a marked advantage in recruiting, so much so that they can basically cherry pick the recruits they want and get them unless there is a spectacular recruiting effort from a St. Johns, or Wake Forest, or similar almost elite program. They should never have to compete against Jackson State or UNH because those battles would never, EVER, happen in the real world. Encouraging them to happen here is a distinct step away from any semblance of a simulation"