Posted by MikeT23 on 11/17/2016 1:38:00 PM (view original):
No, I understand that. They say it every thread.
Again, ignoring EE, the gripe is that no one can be 100% sure they've won a recruiting battle if another team is in on him. I'm not sure why that's a bad thing. It is if you're a A+ D1 team because you basically got to cherrypick players. But it's not a bad thing for the game as a whole.
Mike, this is a simplified version of 1 or 2 issues people have had. Again, you are coming on the backend right now and honestly don't understand how many people have left or all the different points of contention there were in the last few months. The argument that people are leaving because they can't dominate is by far the weakest argument that's been made since the update rolled out and is a poor attempt by some supporters. The problem is those supporters don't realize the people that they are running off are the people who have done more for
new users in this game over the last 5-10 years than many realize. Believe me when I say, domination was not their motivation.
Spud has earned his reputation as a troll for a reason. For him to talk about the negative people on the forums doesn't tell the story of how he incites a lot of the arguments.
As far as the 100% certainty of winning is just a preference issue. I don't care for it, but it's not a big enough deal for me to care. My concern there is this update was started with a premise of helping new users learn the game easier. Please explain how uncertainty helps a new user understand the game easier?
New users still don't have a properly updated guide. I was told one of the negatives of the old game was new users had to search the forums, because the guides were out of date and that veterans were hiding all the secrets so they could keep dominating (which is a lie). Users put together easy to find documents and constantly requested these helpful documents to be stickied which were never acknowledged (except for AEJones how to win thread). Here we are, the guides are still out of date and people are still referring to the forums, except the vast majority of the knowledgeable user base is gone, or just can't answer those questions. I started a thread asking a question about camps that didn't receive a single answer. Ultimately it was a simple answer I was able to determine myself, but not for about a week after I asked it.
As far as making the game more competitive. At DI, yes, there is now more competition for top recruits, but the EE issue comes into play, because you are punishing coaches for being successful. Does that make sense? On the other end of the spectrum, I kept hearing how it would be easier for new users to compete with the guys who have been dominating DII and DIII for years. Yes it took some time to learn, but a new guy is not going to understand how to beat out an experienced coach for DI level talent now. If anything, those guys who have been at the top in the lower divisions are going to be even harder to beat. Why do we even have DIII recruits now? They are useless.
There is a group of us who dislike the update, but still enjoy the game enough to stick around. People still complain, because they are passionate about the game and see obviously glaring problems that are not being addressed. We've seen how previous updates were botched and world populations never recovered. You mentioned earlier that the populations have suffered, and obviously something needed to change. The problem was they were not advertising the game.
How can you expect the game to grow if you don't tell people it exists?