Posted by MikeT23 on 11/18/2016 3:00:00 PM (view original):
Posted by buddhagamer on 11/18/2016 2:05:00 PM (view original):
At least at D1, HD 3.0 is now more about luck that it is about skill.
In 3.0, I'm just battling different schools now and hope the *single* dice roll goes my way in order to land a recruit. EEs have always been about "luck" (my 5 star goes in his SO year, another top contender's 5 star stays all 4 years) and now if you're unlucky, you try to get a replacement with both hands tied behind your back and usually now just take a walk on.
But you understand that single dice roll is weighted, right? You do have influence on how much it is weighted in your favor.
Yes it is weighted but is it really skill to get better odds?
You can say lining up preferences but that's just expanding the field of combatants (2.0 it was all about distance and $$$, 3.0 is about who decides they want to buy lottery tickets and can they buy enough to get their hat thrown into the ring). WIS just made it different in how we decide to identify recruits (scouting) but make luck play a part in who got a recruit (where previously this was determined only by actions from coaches).
The 5 star recruits weren't given to the elite teams for free (they had to be won just like any other recruit) but were only marginally better (the 4 star guy who stays all 4 seasons probably is more valuable now than the 5 star guy who leaves after his JR season nevermind a guy who leaves after his SOPH one).
If WIS says "5 star guy stays for only 2 years" and buyer beware, then I'm OK with EEs then but in order to compete for titles, you likely have to take that risk. All that has happened now in 3.0 is
luck plays a way bigger part (rather than anything the coach controls) in who is competing for titles now that it did in 2.0.