A thought on everyone's favorite topic...Coaches.
I would recommend that an adjustment be made to the way Coaches are available to each level. A coach can aggressively move up the chain, but not necessarily down the chain. As a result, as the coach hiring period neared completion in one of my worlds the number of surplus coaches by level appeared as follows: RL =13, LoA = 37. HiA = 7. AA = 2, AAA = 8 and ML = 130. In addition, only 25 of the 130 at the ML are age 50 or greater and only 17 in the ML population had more than 15 year of coaching experience. This leaves us with a large number of fairly young coaches stuck at the ML level and not available for other roles.
This leads me to believe that the model makes it easier for coaches to be be moved up the chain versus down the chain (e.g. either they demand for higher levels moving to the next season or are hired into higher levels). I have noticed, that on occasion, near the end of the hiring period one or two coaches may be willing to move down a level...but there is no guarantee. I would suggest the downward movement needs to be adjusted to become more aggressive: 1) before the hiring period starts and 2) during the hiring period.
Thoughts:
- Before the season, coaches not hired in season x be bumped down before the start of the season x+1 hiring. The number of levels bumped down would be based on age and years of service to align with the pool of coaches available at a given level. This will allow for a better balance of coaches available at each level versus the skewing that happens today.
- During the hiring period, younger coaches not offered a role midway thru the hiring period should be allowed to bump down at least one level. Again, this will allow for a better balance of coaches available at each level versus the skewing that happens today.