Honestly, I can't really see much of a point in worrying about RPI/SOS in regards to scheduling anymore unless you are in a not real good human populated conference where you might get bounced in the CT by a semi-competent human. If you're in a really tough human conference that crap will sort itself out and if you're in a crap sim dominated conference, most likely if you have a good team, you can win the auto-bid. In the old days, when the worlds were much more active it made a very big difference because you really did have to compete for a spot in the NT, nowdays....not so much. Simmy (or multiple simmys) routinely make(s) the NT and that's something that very rarely happened back then.
The only realistic difference to be made is NT seeding and the merits of seeding good or bad can be effectively argued in both directions. No #1 seed has EVER lost the 1st round in RL, but that used to happen in HD nearly every season early on. #16 seeds have won NT's here, but never in RL.
Nowdays, if I'm rebuilding, I schedule wins (if that's even possible, sometimes it isn't). If I'm not, I usually just let the game schedule my non-con. It's an ego thing and I'm not as invested as I used to be, so my ego isn't involved as much as it once was.
Having said all that, valid points have been made regarding RPI/SOS. In the end, it's all about what's important to YOU, who pays the money, rather than what's technically "correct". Hell, people have made winning teams from 12 SF's (and 12 of the other 4 positions as well), 12 guys with the same last name, 12 guys with the same 1st name. That's the beauty of it all. It's your team, do whatever the hell you want.