Posted by pkoopman on 3/7/2017 1:14:00 PM (view original):
Posted by buddhagamer on 3/7/2017 12:49:00 PM (view original):
The only way the battle between UConn/St. John's makes any sense to me is that the impact of minutes is MASSIVE (even when the recruit does NOT have a playing preference).
I mean in the order of 1 minute = 1 HV type weighting (which IMO would be crazy OP). That or WIS has a bug in their code where all actions are being multiplied by minutes even when the recruit doesn't have the Wants To Play preference.
The preferences affect the value of APs. And maybe the value of visits, to a lesser degree. Promises have stand-alone value. It's not a bug.
Preferences affect all actions but in the case in question, the recruit had *
NO* preference to play (he only had Wants Success, both Offense/Defence which neither team had either of, and Strong Conference which both teams were from the same conference).
Recruit in question
So i was saying if the recruit had no preference to play then
in my opinion to overcome that full grade of prestige plus 600 addtional APs, then that extra 10 minutes has to have a huge standalone value *OR* WIS has a bug where the extra minutes St. Johns provided is still affecting all his submitted action (thus giving him a bigger credit even though he shouldn't of been getting it).