Posted by bbunch on 2/18/2017 9:28:00 AM (view original):
Posted by Trentonjoe on 2/18/2017 8:55:00 AM (view original):
Posted by bbunch on 2/18/2017 8:06:00 AM (view original):
Posted by MikeT23 on 2/18/2017 7:59:00 AM (view original):
It's what happened before 3.0.
And, if you remove the caps, the team with 4 openings has a huge advantage over a team with two. More resources. This isn't advanced physics. If I have 20k more in recruiting money, I can offer substantial more CV/HV.
To your idea: I get it, and I don't think the caps necessarily should be removed personally, but I think they should definitely be raised. The issue is a matter of scale. Right now, the game is not effective when 2 top schools competing for a recruit can go all-in with effort and then have to sit and wait to see whether the 51% or 49% probability wins. There need to be other factors at play that involve skill.
Also, don't question my intelligence by saying "this isn't advanced physics". That makes you sound like an *******. Attack the idea, not the person.
How does raising the caps help?
If you make them too high, it just becomes a math equation again. And if it's much higher you won't be able to go all in on enough guys so that if you lose you really are screwed.
If the game is working right, and I believe it is, it is pretty damn hard to go 0-5 on 50/50 roll. Also, the way it's set up, you don't have to take walk on's, you can sign players.
The game is different. I don't buy into the luck component as much as you guys but i respect your opinion. I also think that the HIGH D1 experience is so much different than the rest of us plebeians experiences we may never get it. I mean that, I am not being snarky or sarcastic.
Respect your opinion as well...but I need some clarity here.
How would it be a math equation again? With preferences now involved and still with the possibility of the 35% school beating the 65% school? I just don't understand that statement. Please clarify.
In addition, because the monetary advantage of a school with more openings isn't nearly as extreme, that school would still have to be pretty cautious in what recruits they "go all in" for. They could go "all in" and still be a VH losing to a H, so there's a major element of risk there. Some coaches wouldn't chance it and would go for depth and many mid-level recruits that are more attainable, and some would chance it for the big time recruits.
Right now, in the D1 experience, just about all coaches become maxed out in their battles, and it's a 50-50 dice roll with no recovery from a loss. When the battle is lost, you can't realistically go to a backup plan as well, because the backup options have been accruing attention points from other coaches. You're basically stuck with many walkons. The luck element is just too severe right now.
The 2.0 math equation was the other extreme. This is not a balance right now, though...this is an overcorrection in my opinion.
The one thing that I like about the 20HV 1 CV limit is that a school with one scholarship has a shot at landing a stud near them, whereas in 2.0 it was nearly impossible because they could be totally outspent. There is still an advantage to having more openings though because you have an 80-40 AP advantage over the one scholarship team. And that can be pretty substantial if the school with 80 goes all in every cycle. I also think that promising starts and PT is much more important in 3.0 and those can tip the balance in your favor.
Personally, I like 3.0 better because in 2.0 it was more of a math equation and let's say there were two teams that recruited a player and they were super close, like 1 point of recruiting credit difference (whatever a point of recruiting credit was). It would always go to the team that did the most. I like the fact that if you go all in on a player, you do have a shot at them.
The other thing that I like is that there is more competition for recruits in this game. That's more realistic to me. In 2.0, most of the time with an A+ prestige, I had my recruiting done by the second cycle, and then I just had to wait for signings. People were afraid to compete for recruits because then they would look "weak" and others would jump on their uncontested recruits. So, it resulted in things like Duke being afraid to battle UNC for Mr. Basketball North Carolina, because if they did, Wake Forest might see that and jump on another 5-Star Duke recruit. But if Duke did did not challenge UNC for Mr. Basketball, then Wake Forest would see that Duke was not spread too thin and would not go for a top recruit that was 20 miles away because mathematically Duke had two more open scholarships.
To me, it is much more difficult to do the math in this game because there are so many factors, including the dreaded dice roll at play.