Posted by realist9900 on 2/19/2017 3:46:00 PM (view original):
Not a fan of change for the sake of change. I see a lot more downside than potential upside.
It's not "for the sake of change." It's a change that, in my opinion, would greatly improve the game, and in particular would make it more likely for new users to start playing the game (which, IMO, is sorely needed).
Can you explain what downside you see? I have seen others suggest that they would not like leaving conferences in which they've enjoyed playing for a long time. I understand that to a degree, though I think that people would find that "fuller" worlds (which I think this could provide) would prove to be just as fun, providing plenty more exciting conference rivalries. I'm not really seeing what other downside there is, so would appreciate folks explaining it.
Maybe one modification that would help is allowing a certain level of performance in a world to let you to apply for jobs in a higher division when the world "resets." I think it would probably still be important to leave DIA "blank" to start with, maybe DIAA as well, but allowing folks who were established in the higher divisions to start in DII (or possibly DIAA) would increase the number of initial spots open in the world and would ease concerns about it too hard for folks who enjoy the higher divisions to get back up there in time to form a "dynasty." I also think there should be records kept of past success in worlds, because I know it's important to people not to lose that.
Maybe some of the other old-timers can speak up, but I'm not sure people really appreciate how cool a "virgin" world was. The "newest" world right now is 83 seasons old--that means there hasn't been a "new" world in like eight years. The key is to capture the magic of a new world, without losing too much of the "dynasty" element of the game. I think resetting worlds after 40-50 seasons would accomplish that. I think it's worth sacrificing the ability to be at a school for 40+ seasons, which is something only a handful of users do, anyway. I realize that there are tradeoffs involved, but I'm confident we would find a solution that works (even if it doesn't make everyone happy).