Posted by genuvar on 2/19/2017 5:59:00 PM (view original):
Not sure about this whole thing.. but common things that happen in other games:
when there is a major overhaul in game engine mechanics the server resets and everyone starts at the same level. We are way past the last major update so probably not a good option.
Multiple servers (worlds) are usually made for a growing population of players so everyone can play. When the game loses popularity servers are consolidated so people are not playing in empty worlds. GD is way past the growing stage and having world's that are less than half full really defeats the purpose of the game. HOWEVER, what is the good way to do this if there even is one? Players don't want to start over and if you combine worlds you will have 2 people at Penn State for example. Which one gets to stay there? Or do you just get rid of some of the worlds as they stand? Or do that and create a new world where you can start in the division you were last in?
I don't mean to appear overly argumentative, but what games that require progress reset levels when the engine is updated? I have played many online games. I have never even heard of this happening. I am not saying it doesn't. It may happen a lot. I don't think it is
common though, unlike server consolidations. I agree there is no good way to consolidate servers in this game, unlike others where established characters/kingdoms are moved to the new server. Even if you could successfully move teams without creating conflicts with other coaches already there or moving there who have or want the same teams, it would defeat the purpose of everyone starting out at the same level anyway.
Curious to see what other coaches think here. I can only speak for myself, but I hate the idea. Maybe run a Poll?
2/19/2017 6:19 PM (edited)