Posted by wvufan76 on 3/16/2017 1:50:00 PM (view original):
One quick fix, would be that no Sim squad signs a recruit during part one. Then no player cuts would need to be made by New Coaches. However you still must address the Coaches "changing" jobs who get to recruit for their new teams, and "Brand New" Coaches who cannot recruit for their first season. The reason of throwing them into recruiting blind would hold more water in my mind, if it were not for the fact when I first started playing HD (2.0 in about 2010) the FIRST action you took with your new team was to recruit. YES the process is more complex, but still recruiting right off the bat (during actual part two) is absolutely no different then the structure that has been in place for years under 2.0.
On the surface, that sounds great. But the downside to that would be that all the human coaches would sign all of the better "willing to sign early" recruits during session one, leaving a lot of crap left for the SIMAI's and new coaches in session two. The rich get richer, etc.
One can argue that humans are already signing the better early recruits over the SIMAI coaches in session one, but they still have to put in at least a moderate effort ($$$) to knock off the SIMAI's in a battle. If you take SIMAI's completely out of the picture in session one, then they're now putting fewer resources in to get the same players at that time, and thus have more resources available in session two. Unintended consequences.