Posted by epc0023 on 3/14/2017 1:13:00 AM (view original):
Just wanted to ask one more time:
As a new guy recruiting in Div 1 then is there something posted to give me some recruiting tips at this level??
Also wondering about anything I could read about improving my game planning??
Here are some D1A recruiting pointers:
In season 1, you are at a severe disadvantage because you don't have any bowl bonus money. I would avoid battles with human coaches in year 1 - Every time I break this rule, I regret it.
If coaching a Non-BCS: In year 1, I wouldn't spend any money until after the 2nd cycle. At that point, for each available scholarship you have, identify a recruit that it is either undecided, or is only considering SIMS or D1AA human coaches. Added bonus is if the recruit is a borderline D1A player only considering D1AA SIMS. So if you have 12 scholarships, you should identify 12 players that fit this criteria. What you are going for is only spending money on these 12 players and getting them all green. Everyone has a different strategy as to what it takes to get a guy green, but keep in mind that the game allots $15k per scholarship at the D1A level. Get him green for less than that, and you’ve done well. If it takes more than that, then you are dipping into your $15k allotment of another scholarship.
If coaching a BCS team: In year 1, do as above, except, I think you are safe to go after some players at the end of the 1
st cycle if they are very close to your campus. So if you have 12 scholarships, maybe go for 6 after cycle one, and 6 after cycle two. Remember, the key in year 1 is not wasting any money on a recruit you don’t get.
In year 2+, you have bowl money. Therefore, I would move the advice set out above up one cycle. So if at a Non-BCS, don’t start until after Cycle 1, and if at a BCS, then only go (at most) for half your scholarships before cycle one, and half after cycle one. Inevitably, you will end up in battles at D1A, but you must pick them wisely.
This doesn’t take into account growth potential, which is important, but not as important at D1A as it is at lower levels. I personally don’t spend money scouting players just to determine their growth potential at D1A. I consider it a bonus if a player is high potential, or it could be the difference between which player I’ll battle for if two players have similar ratings.