Posted by Benis on 3/22/2017 5:48:00 PM (view original):
Mike - I agree. Having more information is better than not. It's an advantage. I don't think it's a huge advantage to see that a team had 1 EE tho.
But mostly I disagree with the idea that this would give the team with EE SUCH an advantage that other teams would be scared off of recruits and would reduce battling. This is ridiculous and wouldn't happen. This is especially true for the top recruits and what Seble wanted to fix in 3.0
Teams with EEs are going to be battling for top recruits primarily. So let's say you're battling UNC and Duke for the #1 player who is a late signer. Openings are all even between you and those 2 teams. So you battle back and forth throughout the first session. You can clearly see both of those teams have EEs on the big board so you know it's a possibility they could get some extra funds in the 2nd session. You go all in and you end the 1st session tied VH with UNC and Duke.
Now, before the start of the 2nd session, you see that UNC got 1 EE and Duke got 2 EEs. Are you going to just concede this recruit to them and give up? Obviously not. If you do, then you're obviously a pretty terrible coach and you have no clue what you're doing. You've already invested so much in the battle. And even if you're knocked down to high, you still have a chance to win. These are great "pot odds".
And even if you did just give up, at this point, UNC and Duke would still have had to put in max effort to get the player. They didn't just get gifted the player like many have complained about that would happen in 2.0. There is no snowballing. None.
Nice story, but this isn't how battles for late prospects typically go. Some, sure, but it depends entirely on the circumstances of the teams involved, and what strategy they are using. Lots of coaches who chase late prospects hold off on home visits until the start of the late session. And yeah, many of them would decline to fight when they see that UCLA has an extra scholarship now. For one thing, by the late period, you're looking at teams who have often already maxed on a couple players. So unless they have an influx of resources, or have been able to address other needs without battling, they can't necessarily go all in anymore. Or even half in. Maybe they have resources for 6 or 7 local visits. The game wants them to prioritize and then fight for the recruits they want, it doesn't want them to look at that battle and leave the guy alone because UCLA can definitely go all in, and they can't.
If you don't think this is an issue because people want to find ways to avoid battles, you're nuts. This isn't an issue because coaches are curious and anal retentive. The people posting here want to avoid battles.