Posted by benrudy on 3/24/2017 3:38:00 PM (view original):
Posted by darnoc29099 on 3/24/2017 3:30:00 PM (view original):
CW-you kept saying "range." Range implies distance. Steph Curry pulls up 5 feet behind the arc and shoots threes. Shaq doesn't shoot any threes. Range and frequency are different.
And I'm not sure I answered the OP in my last post. Short answer, it's not worth shooting 3's with bad players to draw the defense away from the basket. If I'm gameplanning against you and see you shoot 33% of your shots from 3 but are only making 20% of them, then you better believe I'm gonna play a (-2) to keep letting you chuck up shots you're probably going to miss.
do we know how the engine picks which shots are from 3?
Basically, if you attempt more shots from 3 with that player, will he be dropping some of his worst 2pt shots? will it improve his 2pt%? i think the OP is asking "if we hold the opponent's positioning constant, if i change Robert Robertson's 3 point frequency from -2 to -1, will Robert Robertson's 2pt% increase? And if so, will it increase by enough to offset the lowered efficiency by shooting 3's when you arent actually good at it?"
I just don't have the experience to properly answer it :(
"if you attempt more shots from 3 with that player, will he be dropping some of his worst 2pt shots?" From my understanding and a lot of the inexperience noobs questioned my understanding and start attacking me on the forums... No If you set a 70 per +2 guy at -2 he would have his best -2 efficient game across the stat line.
"will it improve his 2pt%" Nope the engine will more than likely stay the same over time
"if i change Robert Robertson's 3 point frequency from -2 to -1, will Robert Robertson's 2pt% increase?" That's not even 3 point frequency in order to shoot three's you have to have it at 0 ,+1 or +2
" And if so, will it increase by enough to offset the lowered efficiency by shooting 3's when you arent actually good at it?" Nope if you aren't actually good at it why bother to offset the lower efficiency?