Posted by pkoopman on 4/19/2017 9:13:00 AM (view original):
Posted by rogelio on 4/19/2017 6:44:00 AM (view original):
"You dont make it a better game by further divorcing it from reality. The idea that real life teams have some sort of cap on how good of a D1-neglected recruit they can land is absurd."
D3 teams cannot offer athletic scholarships. They also cannot sign recruits to binding LOI. You are simply mistaken about which choice is further from reality.
Do you really think kids that see their names ranked in magazines, whose friends and uncles are all taking NBA, are taking calls from coaches that are telling them they will need to apply for financial aid and work-study? It doesn't happen.
D3 teams do offer scholarships in this game. You're not presenting an idea to change that. For all intents and purposes, this game treats D3 as an extension of D2, not a different game with different rules. Many of the teams are in the wrong division anyway (I'm a grad of UM-Morris, it has never been D2, and never offered athletic scholarships). I'm not talking about realism of where every team sits in the pecking order. I'm talking about realism of game play, does it feel like a rational game-simulation of college basketball. Artificially capping or inflating is another degree of separation from reality *of actual gameplay*.
The guys going to D3 teams are basically getting ignored by higher division teams. The families of those guys in real life are not talking NBA, that's absurd. You're paying too much attention to rankings, which are purely aesthetic in this game. The only thing that matters is how much human-controlled teams value his ability and potential ability. If there's a perennial D3 powerhouse knocking on his door, there is no compelling reason to tell him he can't consider them.
*If* it becomes an actual problem for WIS development that they feel is not working as intended - i.e., if D3 dynasties are actually getting tighter, self-perpetuating, less competitive, etc - then the answer is not to put artificial band-aids on it like caps or inflated commodity numbers, but increase the risk of reaching high. Make some % choose juco instead of dropping down x number of prestige levels, or send more higher division sims after them in RS2. Those are realistic gameplay tweaks. If you don't like the risk, don't gamble.
Tying back to the OP, ending up in a situation where it's too late for you to find backups you think are worthy is user error. Don't blame the game, adjust your gameplay.
Thank you for admitting that your argument has nothing to do with reality. That is a step in the right direction.
The argument that these recruits are "being ignored" is wrong. What is going on now in the D3 market is clearly that everyone currently in the game realizes that they cannot be competitive recruiting from the D3 list. Therefore, they are crowding into the D1 market to attempt to get recruits that D1 schools have not yet had an opportunity to recruit. You say "ignored", but, at D1, if you are not involved in battles for your primary and secondary targets, then you will not be competitive. If you lose those battles, then you have to jump in late on those backup options. Whether he is aware of it or not, that is what the OP is confronting. He even did peel off some AP to develop backup options in advance and it compromised both his primary and back up plans.
The idea that there is a relevant strategy that gives you an opportunity to win on recruits that make you competitive in D1
AND be able to develop meaningful backup options at the same time is an illusion. With 3.0 D1 coaches now realize that they have to play zone. Why? Because the odds, whether they want it or not, that they will have a couple walk-ons have astronomically increased. Why? Because they cannot cover in the market when they have to compete against D2 & D3 schools at a massive head-start having wildly over-valued AP (not appropriately scaled by division). Why? Because D1 schools have to compete at a significant AP disadvantage to D3 schools. Does that make sense?
I suppose, whatever "artificial" may mean in a computer game, there may be room for some agreement between us, if you would be willing to agree that D3 AP should be discounted substantially when applied to D1 recruits. My impression, since the Beta, is that admins have not properly calibrated AP with division & prestige. Maybe that would be a "natural" way to adjust the market.
It
IS a serious issue right now. It is also a very easy fix.