1. Many of the " hidden tricks" are gone like drop downs, pull downs, international letters, 70 mile rule, etc. Agree
2. The high level D1 teams inherent advantage has been reduced. It is now possible that normal users can compete with the established elite. I'm not sure this really impacts new users. I'm talking about people who play for 1 or 2 seasons and drop.
3. Recruiting is no longer: 1. a defined mathematical equation 2. competitive, I still think there is quite a bit of math going on with unlocking actions and trying to determine preferences. Heck, it's better to look at the math behind this since now you know EXACTLY the budget of the other team. Before this was clouded by rollover, bonus cash and a mixed scouting/recruiting budget.
4. Recruiting seems to make sense. The actions make sense, who you can recruit is clear, when people sign is clear. It's not intuitive or clear why a D1 projected guy is staying at moderate even though you've sent 5 HVs. You get people asking this about this still from time to time.
5. The six hour recruiting is also much more user friendly, IMO. While I really liked the hectic 3 hour windows, I think I prefer this option better. Thank god it's 6 hours and not 3. Very good change. I wish it wasn't 5 and 11 though. Not a huge deal.