I am currently "trying" to build a wishbone program that can pass. I concur that with the limited amount of talent and experimentation that so far, it is difficult to pass against better teams, but it is just year 2. I can achieve a high completion % against lesser talent, but it is much more difficult as teams get better. The same applies to a running QB. Crazy good results against simAI, but better teams drop the avg/carry quickly.