Baseline prestige is why I don't play DI. It defeats the purpose of hoops dynasty, because even with sustained success, you will not pass a team with high baseline and decent success which is stupid. The idea that the elite teams should be able to stay elite, because that's where people want to go is ridiculous, not because of great success. If you like that team, then go to that team and have success. If they don't succeed, improve firing logic and allow someone else to rebuild them. A static prestige based on a declining multiplier per year would be best for the purpose of allowing dynasty building imo.