Linux_Box - It looks like your teams are at the D2 and D3 level. At those levels having higher Vision typically opens up higher level recruits and on top of that, it seems like a greater ratio of recruits are undecided. I haven't played D2, or D3, in a while, but I believe all it takes to turn an undecided to Green at those levels is an Assistant Coach, when the recruit is Undecided. Someone else will have to clarify that.
Anyway, with that out of the way, here's what I would surmise given the two different scenarios you mentioned:
- Coach #1 - 25 players Greened: This coach seems to go gangbusters right out of the gate after recruits. Considering the number of recruits he greened (assuming they didn't have 25 scholarships to give), they are spending a significant amount of $$ in the first cycle. That means they likely won't have a lot of money left over to battle should someone come to steal a few of those recruits. On top of this, it sounds as if you're getting bullied out of your own backyard. Time to put that to a stop! Instead of casting a wide net with your own recruiting, I'd consider targeting a few of the top level recruits you want and just go hard after them. Your opponent likely won't have the money to sustain a long/expensive battle. Two things could result from winning a few of these battles: (i) They don't change their approach. This type of recruiting strategy usually means that the coach is fine with losing a few high level players to battles, because they will have locked up sufficient high level backups in the process; or, (ii) They will change their approach and be more selective going forward, because they don't want to waste a bunch of their recruiting budget so early, only to lose their high level recruits.
- Coach #2 - >1000 miles grabbing recruits in your Backyard: This is a very expensive endeavor, relative to the improvement in the talent of the recruit secured, at the D2 and D3 levels. I'd venture to guess that the coach(es) doing this likely secure the majority of their classes locally early and only chase these recruits in your area because it is such a significant upgrade to what is available to them. That said, you have a significant $$ advantage in this situation. All things equal (money, history, etc.), you can purchase 1.7+ campus visits for every 1 campus visit they can send. Make sure you're managing your $$ wisely and there is no reason you can't keep this recruit home.
To summarize, be wise about spending your money in recruiting. Given that Coach #1 is peppering your area early, Coach #2 has likely taken notice and determined that he thinks he can grab the occasional recruit from your area, because you're going to have to spend heavily to fight for recruits w/ Coach #1. I'd recommend that you focus your recruiting efforts/energies on a small size of recruits for each open scholarship. The Guide to the Game for beginners suggests 3 targets for each open scholarship (if I'm remembering correctly), however, your particular situation would be better served targeting at most 2 recruits for each open scholarship and better only 1. Once your opponents know that you know how to protect your own backyard, you may be able to return to a more normal 3 targets/scholarship, but it's going to take you building that wall before they're willing to back off.
Hope that helps!