Posted by oldresorter on 8/31/2017 12:04:00 PM (view original):
Posted by Benis on 8/28/2017 6:07:00 PM (view original):
Posted by grimacedance on 8/28/2017 4:56:00 PM (view original):
My other recommendation: have a group of players (say, 50 D1 caliber guys) become available in the 2nd recruiting session (they are all newly discovered players and/or guys who reclassified). The second recruiting session is an absolute wasteland in D1 -- after the first cycle runs through, it is almost impossible to find quality recruits.
The "recruiting odds" system has done a great job of creating real recruiting battles because even if you are behind, you can do enough to hope that the dice rolls your way. But the inability to find a decent Plan B in the second recruiting stage hurts the losers of those battles. I'm not talking about having a bunch of 5 star players show up -- just having quality midmajor players would be a huge improvement.
It also makes me gunshy about switching jobs because I know that the second session will be worthless and I will have to play out a wasted season with players signed by SIMAI and crappy second session recruits. At least under 2.0, I could take over a crappy team and immediately go to work on my first recruiting class and lose with my guys and be invested in their development.
I could buy in to this idea. But not for teams that lose battles - I think that's part of the risk. And you probably don't have much money left anyway...
But I think this could really help with job changes (which discourage moving up). Or for teams hit by EEs.
However, this seems like a major change and not really what OP was going for here. I say just fix the nat champs page and be done with it. I'm not a programmer but this seems like it could be done in less than a day's worth of work. If not then Seble must have a spent a bajillion hours into 3.0.
I almost never post (or read the forums) any longer. But, I like this idea. Here is a simply way to make this happen, take either half, or a quarter, or maybe even all the lates, and don't show them until the second round. That would make it sort of an easy fix, and this fix MIGHT (sorry for the caps, but wanted to stress the nature of the word 'might') also fix 50-75% of the EE and the job switching issues, which would be a remarkable 'small' change.
I've always said more of the top 100 caliber players should have the late preference. Very few of those guys should be signing early, in a system where they should know the high prestige programs may be bringing more to the table in the late session. I don't think it's a good idea to hide those HS players; but I do think the recruiting value of attention and effort should increase in the second session. A D prestige team investing heavily in a 4 star player who wants to sign late should be essentially throwing his effort in the trash.
That said, I've also made the case for adding roughly the number of EEs as new Juco players to be discovered in the second session. Not necessarily stars, but guys who can step in and be stopgaps off the bench for Big 6 programs. Higher IQ 650-750 range guys, who blossomed in a new set, or grew a few inches over the season and became legitimate D1 contributors out of the blue.