Posted by chapelhillne on 10/7/2017 12:07:00 PM (view original):
I agree totally with Stewdog. I think this is really hurting the game. It's a big reason I am cutting down from a high of 10 teams (every world). For those that say it is not good for the game for a team to go to the final 4 75% of the time, it's not because the game is causing those teams to go there. It is because Stewdog is a great coach. So, he is basically being punished because he is a good recruiter. Every coach has the same chance to build a good program, and ones that are able to do it should not be punished. For those that have not been able to do it, the idea is to study how to be a better recruiter and game planner so that you can get to that level, not bring the successful coaches down. I still do not know what the solution is totally, but a start would be to make D1 teams much more powerful than D2 teams. It would not be nearly so frustrating to lose to a lower level D1 team.
It’s not hurting the game, it’s changing the game. Players who don’t adjust their expectations and gameplay are bound to be frustrated.
The unrealistic part to me is not that a team 5 prestige levels down could have a chance if their effort was much higher (and we can presume it was, I think). What is entirely unrealistic here is if the only other team to really challenge for a recruit good enough for an A+ team to promise minutes to is a D2. Coaches of high prestige teams were accustomed to winning those recruits with no challenge. That was the gameplay problem 3.0 intended to fix.
It is actually working as intended. This has been the game for over a year now. If you haven’t adjusted, that’s a user issue of gameplay and expectations, not a fault of the system.