Posted by fd343ny on 4/13/2018 11:26:00 AM (view original):
It is annoying and I would argue it isnt good for the game. The randomness within the big board - some likely going players stay and vice versa - is okay. The way recruiting works that can be really bad if you get hit with a bad bunch of EE RNG results
But, in the interest of game play, I would design the system so that if your guy isnt on the Board he wont go. Some things should be knowable. I think that is one - just my opinion.
I’d much rather not have the Big Board be an absolute. Coding it so a player has to be on the board to leave would require a completely different system; alternatively, you could just expand the Big Board to 125. I doubt it ever gets as far as 125. I don’t like the idea, and wouldn’t support it, but I could live with it. I’d rather the game retain its complexity and ambiguity at that level. Speculative prospecting - including discerning between players who may possibly leave early, and deciding if and how to prepare for it - is currently an important part of recruiting and team planning, and it’s good for the game.
One thing I’ve always pushed for is adding a preference on academic vs. pro ball, which could be used to gauge how likely a player is to leave early (assuming his attributes are draft worthy). It would keep the ambiguity and complexity, but would give coaches another avenue for assessment.