Posted by shoe3 on 4/13/2018 4:50:00 PM (view original):
From a gameplay standpoint, there is no value to “eliminating headaches”, which really just means making the game easier and more predictable. The big board is a tool to help you assess. It is not an assessment.
my take on gameplay is that one should feel that the core of one's success or failure should be about decisions one makes - in the context of a probability based game
we all know that one should plan for EEs - based on all available info - big board, ratings, rankings etc.
my gameplay opinion is that a guy like this going EE as a soph is annoying and an example of problematic gameplay because the randomized aspect is too powerful an effect
the scale isnt easy vs hard - its decisions v randomness determinants of success