Posted by bhansalid00 on 6/15/2018 3:21:00 AM (view original):
To the OP's point, I don't think you get the full value of a 4-out offense in HD that you get in real life.
In real life, perhaps the biggest benefit of your PF being outside the arc is extra space opening up for penetration. There isn't really a similar concept of spacing in HD - your offensive performance is just a product of your ratings / IQ, your opponent's ratings / IQ, and both teams' game plans.
Having a 4th guy who can shoot from outside might convince your opponent to go slightly more +, but if you're already that perimeter-focused, it probably won't make much of a difference. There's diminishing returns on having yet another 3PT shooter.
Yeah, it’s an approximation, it’s not a replication.
Having 4 perimeter scorers in the starting lineup - or at least 4 guys capable of perimeter scoring - isn’t fundamentally different from having 4 paint scorers in the starting lineup, or a mix of 4 paint and perimeter scorers, at least in terms redundancy and diminishing returns. Some folks have found their offense is more efficient with 4 or 5 scorers and more even distribution, especially with motion and fast break. I suspect the system may penalize overuse in some sets more than others, but that’s probably the extent to which the system cares about how many scorers you have. The big benefit to having more scorers, rather than fewer, is that a defense is less able to key in on a guy or an area. It makes your offense more flexible, and gives you more options. You can attack certain spots of a defense without moving guys around.
As with any strategy, there are things you give up if you pursue it all the way.