BTW, part of the reason that our market-based salary system wasn't allowing lesser-used players' salaries to drop much may be due to the significant number theme leagues, widely distributed over the entire player database. [Also, there are so very many lesser-used players, compared to the few very highly used players in those (boring, yawn) high-cap themes.]
And furthermore... hey there.
9/26/2018 7:25 AM (edited)