Yeah, the preferences are by and large a great and necessary gameplay addition, but they should be more intelligent. I agree with seble that there should be some exceptions and surprises, but 3-5 star recruits should *mostly* want playing time, want success, want strong conference, and should want to sign late; very few should want rebuild, or care about distance or offensive/defensive sets, or sign before EEs are announced, and before affected teams have the resources to extend decent effort toward them. He made some tweaks, so it’s better than it was in beta (when a 5 star recruit was just as likely to want a rebuild as wanting success). But it’s still a bit off, IMO.
I’d also just get rid of wants rebuild. It’s poorly worded and poorly executed, and causes confusion. Those players want to be the focus of a team - they want playing time promises. It should be like strong conference or long time coach, they either give an extra boost to recent success, or they don’t care.